A game where students will learn about Wind Turbines and have the opportunity to build their own and see how much power they can create. Will they create enough power to light up the town? How many houses will they light up?
Additional details on the calculations and game play are available in the Wind turbine worksheets.
A game following the water cycle, where pupils learn to test water purity using a variety of techniques.
The game was developed from the project of the winning team in the Rolls-Royce Science Prize Awards 2008, St Anne's Primary School, Corkey, Northern Ireland. A comprehensive set of lesson ideas based on the school's project are available in the extension activities notes
This game allows up to five players to make a series of choices about how they will make journeys over the course of a year.
Each choice has an associated cost in time, money and amount of CO2 produced.
The aim of the game is to accumulate the smallest numbers in any of the three areas.
Additional details on the calculations and game play are available in the teachers' notes.
This game follows the journey of Charles Darwin around the world with a series of mini-challenges and information about his discoveries.
The game was developed from the project of the winning team in the Rolls-Royce Science Prize Awards 2007, St Stephen and All Martyrs' Primary School, Bolton UK. A comprehensive set of lesson ideas based on the school's project are available in the extension activities notes
Details of the game and how to play are available in the teachers' notes.
Air resistance investigation
Air resistance investigation answers
Balloon buggy investigation
Balloon buggy investigation answers
Balloon rocket investigation
Balloon rocket investigation answers
Food as fuel
Food as fuel answers
Forces and air resistance
Forces and air resistance answers
Turbine windmill investigation
Turbine windmill investigation answers